Visionarium is the universal control hub + creative engine for TTRPGs. It unifies maps, tokens, music, lighting, and VFX across every output — screens, speakers, lights, props, and streams — so you can run cinematic sessions with less prep and more wow.
Help shape the MVP. Tell us your setup, must‑have features, and price expectations. Share your setup →
Because the best sessions feel like movies—and now they’re effortless.
Everything your table sees, hears, and feels—kept in sync across surfaces.
Animated battlemaps, fog-of-war, minis/NPCs. Import or generate.
Adaptive scoring, loops, and one-shots on cue.
Day/night moods, weather overlays, cutscenes to screen.
Printable letters, 3D minis, player reveals—exported as a pack.
TTS characters and DM narration assist with quick edits.
Auto logs, recaps, initiative & state—portable per scene.
MVP: Local-first Scene Runner — prompt → package → play.
Speak or type a short scene idea.
We assemble a playable pack: battlemap, tokens, notes, ambience.
Tweak anything—map tiles, NPCs, music—stay consistent across sessions.
Push to TV/projector, speakers, lights, stream in one click.
Export the scene bundle; re-load later; opt-in cloud sync.
Turn your assets into playable scene packs. Sell once—run anywhere.
Bundle maps, tokens, music, and lighting cues as a one-click playable experience.
Usage-based payouts, analytics, and import paths from Foundry/Roll20/Owlbear.
OBS overlays, real-time captions/summaries, viewer triggers that push assets to the table.
Kiosk mode, booking/seat fill, featured one-shots, revenue share tools.
Visionarium is entering its first closed beta — and we want to build it with you. Answer a few quick questions to join the waitlist, influence the MVP, and unlock early-access perks.
Complex Coordination defines the future of digitally enhanced tabletop play. Our wedge is the Local-first Scene Runner; our moat is integration + distribution.